Teaching game design using Scratch

I’ve just finished teaching a unit on coding and game design using Scratch. My students are in Year 5, 10-11 years of age and below is a video showing examples of some of the games they coded and designed. Below I have explained how my students achieved this. To begin with, I asked students to download Scratch so that we could work with the off line version. I did this […]

Use Canva.com and Pixabay.com to create tiles for websites or school projects

Below is a short video explaining how I used Canva.com and Pixabay.com to create tiles for my SharePoint page. Under the video I have explained what each of these products are. Canva.com is s a free graphic-design web based tool. Subscription is free, however, if you are asking your students to subscribe parental permission is required for students aged under 13 years. You can use it to design presentations and social […]

Use MineCraft Ski Resort to Teach Maths and English

Minecraft  Ski Resort 3.0, a build from Minimumwageminecraft, allows students to ride chairlifts, gondolas and pomas, ski over 65 runs, play min-games to earn money and upgrade ski boots to ski faster. So what does it look like? Check this out: There are many ways you can use this world in your classroom. Here are a few ideas: Mathematics: Students work in small groups to create a map of a section […]

Game Design Program which costs $2 per student!

This is my second year using an online program called Gamestar Mechanic and I love it. According to the website, Gamestar mechanic enables students to build games which develops; Systems Thinking, 21st Century Skills, Creative Problem Solving, Art and Aesthetics,Writing and Storytelling, and creates a motivation for STEM learning. I totally agree. In addition you can purchase a life time subscription for a student for $2.00. Every teacher needs to […]

Primary Australian Digital Technologies Scope and Sequence

It has taken a while to put together, and I am constantly updating the document, but below is a scope and sequence for Digital Technologies based on the Australian Curriculum. The document breaks down the Australian  Digital Technologies Curriculum into 5 major concepts/areas; Data (representing, managing and analysing), Digital Systems (understanding and using), Creating and Interacting online (cyber safety and digital citizenship), Algorithms (coding and game design) and Information Systems […]

I’m back

What have I been doing since my last post? Teaching of course 🙂 I was studying my PHD but then found the commitment to studying, full time work and family life challenging to manage. I haven’t presented nor conducted any PD for teachers but have been on a learning journey. My life over the past two years in as little words as possible: Continued to work with staff and students […]

Coding: Resources for Y5-6 Teachers and Students

Yesterday I collated coding resources from my Pinterest page for Year 5 and 6 teachers and created the slideshare below. Within the slideshare, you will find software, online games, robots and apps in order to support students learning to code. I have also posted the slide share on my technologies website with links to all of the resources. Here is the link: http://technologiesjvillis.weebly.com/coding.html Year 5-6: Ideas for teaching coding from […]

Resources from SchoolstechOZ 2014 IWBNet Conference

The conference finished today and I have just arrived home. Please find additional sessions which I presented below (refer to my previous blog for the other sessions). The key note speakers were great. The themes throughout the conference (as I perceived them) was a strong focus on the need for teachers to consider our current students’ digital world, the need to not only integrate multi-media but use it as an […]